iPhones, AI, and the Power of Data Workflow Design

What does it take to shoot a cinematic film on iPhones — and finish it [...]

Data wrangling at 200mph

On a high-speed shoot with limited crew and zero downtime, Just Hands producer Adam Horner [...]

Rap Battles, Unreal Worlds, and 8.2K Files

A massive data challenge with 8.2K Sony Venice footage, green screen tracking, and Unreal Engine [...]

Feature Film Pro Data Workflow with Zak Baney and Jinn Yagi

Cannes contender for the third time, filmmaker Zak Baney and producer Jinn Yagi talk about [...]