From Big Trucks to Backpacks: Broadcast goes Mobile

What does it take to shoot a cinematic film on iPhones — and finish it [...]

iPhones, AI, and the Power of Data Workflow Design

What does it take to shoot a cinematic film on iPhones — and finish it [...]

Data wrangling at 200mph

On a high-speed shoot with limited crew and zero downtime, Just Hands producer Adam Horner [...]

Rap Battles, Unreal Worlds, and 8.2K Files

A massive data challenge with 8.2K Sony Venice footage, green screen tracking, and Unreal Engine [...]

The heaviest After Effects project ever!

In a workflow experiment, Peter Quinn built a chaotic, multi-layered VFX short with 30+ streams [...]