From Big Trucks to Backpacks: Broadcast goes Mobile
What does it take to shoot a cinematic film on iPhones — and finish it [...]
iPhones, AI, and the Power of Data Workflow Design
What does it take to shoot a cinematic film on iPhones — and finish it [...]
Data wrangling at 200mph
On a high-speed shoot with limited crew and zero downtime, Just Hands producer Adam Horner [...]
Rap Battles, Unreal Worlds, and 8.2K Files
A massive data challenge with 8.2K Sony Venice footage, green screen tracking, and Unreal Engine [...]
The heaviest After Effects project ever!
In a workflow experiment, Peter Quinn built a chaotic, multi-layered VFX short with 30+ streams [...]
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